As I have come to greatly enjoy this game, I have some important things to talk about with it. Here are some of the major problems: *Staffs: Some are balanced, others are incredibly overpowered, specifically the Anarchy and Ice staff. Their effects and such are fine, it's just that they are LIGHT WEAPONS. It just doesn't seem right for someone to be able to freeze someone, then walk up to them with a Seismic Hammer and 1-shot them (most of the time). Same goes for Anarchy staffs - they just need to be heavy weapons instead, and then they are perfectly balanced. *Elder's Blade not dealing double damage to the Deadric Deity (self explanatory, I doubt this was intentional.) *Thunder Trident lagging/no-cheating you back after speed dash (lower speed to 3, but extend dash time?) *Remove the ability to buy ancient crates with fossils in spawn (dupers.) *Tridents can hit through walls. Maybe fix this somehow? *Increase the durability of the White King's Sword and the Demonic Blade? (rare drops, but low durability?) Understandable if it is meant to be low considering their strength. And that's all I got for now. Thanks for reading. ~SlayerWR
I agree with quite a lot of these suggestions, especially the thunder trident and the anarchy staff one
Great ideas/suggestions. I believe these are meant to be posted in the 'Infernal Realms' server section of the forums.
I agree with everything except Staffs being changed to Heavy weapons it would be dumb Staffs are meant to be used with other weapons, plus Staffs are light in life and they're wood except elementary staffs aren't real.
I strongly disagree with changing they's staffs to heavy weapons. I feel like the reason why they are light weapons is there meant to be used with other heavy weapons and that they are hard to get.