I'll be writing this based on my 100+ hours on this server. Towns Folk in Captured Cities: I feel the most obnoxious thing in a captured city is the town folk running around. If a person has claim to the area, it would be nice to be able to either disable them or have it so you can freely execute them without the guards coming to stop you. Roaming Partner: We get the dog, but I feel like its too squishy. It doesn't do much damage and its not really viable late game. It would be nice if we could have alternatives to base defenders. Sellswords that follow you around and protect you. Maybe it could cost Leadership to summon them. Spawn: My current issue is that there isn't much trade going on in the server. Because there isn't a high player base, trading is incredibly difficult. Maybe an admin shop can be added with basic essentials. Food/Potions/Low Tier armors/weapons. There are a lot of classes that don't get food in their kit, like the Priest and Heretic. Mage/Paladin/Priest/Heretic: These magic based classes don't actually have any viable magic. Would it be possible to have the spell book spells be stackable or not one time use. Also Paladin/Priest/Heretics need some sort of spells with their kits. Whether it be Holy Magic/Healing for the Paladin & Priest and or Dark magic for the Heretic. I truly feel as if the magic based classes are lacking. Map: I loooooooove the map, trust me it is f***ing amazing!!! But it has its flaws, such as random holes that endless go down. Would it be possible to add a command called /stuck that teleports you back to spawn instantly, but have it on a 1 hour cooldown? That would be lovely. Captured Points: If we own the captured point, why should we have to pay to teleport to it. Allow allies to TP for $$ but, the actual clan who owns it should TP for free.